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Stardust Speedway Present 3D Environment

Stardust Speedway Present - A reskin/texture flip of my older Stardust Speedway Bad Future environment.
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In 2022 I created a static scene with Sonic saving Amy from Murder Sonic (A Metal/Mecha STH2 Hybridized design). In order to film a short based on Metal Sonic's evolution in 2023 I wanted to repaint that scene to look more like Stardust Speedway Present so I decided to reskin the level to match the style of the original Sonic CD game art. Excluding the volumetric clouds shader material instance, this exterior scene is still 100% scratch made on all 3D assets and terrain editing which I created back in 2022 and simply re-ran them through Substance Painter to give all of the modulars a fresh, different look in 2023.
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The newer animated short "Stardust Speed Demon" which features this current skin changed level:
https://youtu.be/v3JOHC_hXjY (original)
https://youtu.be/LUwyGai0SxU (4K re-render)
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The original static fly through for "Stardust Savior" which features the old level: (almost up to 4M views, bad audio)
https://youtu.be/u8XEdz5MZm8

In Engine Screenshot

In Engine Screenshot

Stardust Speedway Environment Overview clip

Asset Gym flythrough

Environment Asset references from Sonic Mania era Stardust Speedway 2D assets

Environment Asset references from Sonic Mania era Stardust Speedway 2D assets

Environment Asset references from Sonic Mania era Stardust Speedway 2D assets

Environment Asset references from Sonic Mania era Stardust Speedway 2D assets

Buildings and surroundings mood board for urban Japan

Buildings and surroundings mood board for urban Japan

Highways and overpasses references from Japan + Illustrations (if your art is here please message me so I can tag/mention you)

Highways and overpasses references from Japan + Illustrations (if your art is here please message me so I can tag/mention you)

Actual key building modulars and shape idea references from other concept artworks, renderings (if your art is here please message me so I can tag/mention you)

Actual key building modulars and shape idea references from other concept artworks, renderings (if your art is here please message me so I can tag/mention you)

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

In Engine Screenshot

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars

Early Whitebox Blockouts w WIP modulars