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XDefiant: ATV Prototype Vehicle Prop

2018-2019 ATV Prototype Prop/Onboarding Tool Asset
Previously cancelled project hero prop and later XDefiant integration onboarding tool

This asset was initially requested as a sample hero piece to be worked on for internal personal skill up and junior artist mentoring, but later went on to be used as a PBR onboarding and screening tool for Snowdrop best practices as other Tech Art and Asset Integration title candidates joined the team later in production on XDefiant. Prop used as a blank slate asset for canditates and new staff to be able to complete asset integration and PBR shader node construction review drills.

As it was initially intended for eventual in game use (for Anvil engine first) texture size restrictions allowed for only 1024px texture sets with a max polycount of 15K Trigons. Included a fully rendered interior with seats and dashboard instrumentation.

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Moodboard created independently

Moodboard created independently

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Later version carried over into snowdrop for training material

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Earlier version rendered in Anvil for prop testing

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

Original version textures in Substance

UVs in 3Ds Max

UVs in 3Ds Max

UVs in 3Ds Max

UVs in 3Ds Max

Initial modeling in 3Ds Max

Initial modeling in 3Ds Max

Initial modeling in 3Ds Max

Initial modeling in 3Ds Max

Finals wires in 3Ds Max

Finals wires in 3Ds Max

Finals wires in 3Ds Max

Finals wires in 3Ds Max

FBX normals and tangets/smoothing groups check in Maya

FBX normals and tangets/smoothing groups check in Maya