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XDefiant: Character Modeling - Shooting Range Bots

Character Model - Shooting Range Bots
XDefiant pre-season onboardig practice arena asset (implementation incomplete before launch and sunset)

Character model and default dynamic texture set work that I completed while working on the FTP shooter XDefiant. With all bot characters intended to be used in a yet to be implemented practice arena the base skin needed to have a dynamically changeable base color and main emissive color. I implemented a temporary test shader to enable those required features.

Early Dev Shot

Early Dev Shot

Concept provided by lead

Concept provided by lead

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot - Dynamically driven body and emissive colors

Early Dev Shot - Dynamically driven body and emissive colors

Early Dev Shot - Dynamically driven body and emissive colors

Early Dev Shot - Dynamically driven body and emissive colors

Early Dev Shot - Earlier grunge effect with static decals prior to changes

Early Dev Shot - Earlier grunge effect with static decals prior to changes

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot

Early Dev Shot - Dynamically driven body and emissive colors with decals

Early Dev Shot - Dynamically driven body and emissive colors with decals

Base Mesh

Base Mesh

Wireframe

Wireframe